// Created by Crowbar 0.56

  Compiling ".\blackhawk.qc" ...
    Output from compiler "D:\Program Files (x86)\Steam\steamapps\common\Sven Co-op SDK\modelling\studiomdl.exe": 
      entering blackhawk.qc
      
      NOTE: Ignoring command $cliptotextures - no longer used.
      
      grabbing .\/blackhawk.smd
      grabbing .\/blackhawk.smd
      unknown studio command : triangles
      BMP tyrewht.bmp [64 64] (100%)    4864 bytes
      ---------------------
      writing 456_blackhawk4.mdl:
      bones       1396 bytes (8)
      sequences    472 bytes (1 frames) [0:00]
      vertices   19552 bytes (804 vertices, 700 normals)
      mesh       19448 bytes (1544 tris, 393 strips)
      models     39188 bytes
      textures    4948 bytes
      total      46004
    Crowbar: Moved compiled model file "E:\Workfolders\Half-Life\models\ts_untergrund\blackhawk\Version 1\456_blackhawk4.mdl" to "E:\Workfolders\Half-Life\models\ts_untergrund\blackhawk\Version 1\Compiled\models"
  ... Compiling ".\blackhawk.qc" finished. Check above for any errors.
