Included are 12 maps that I made at various times before 2004. The list includes:

Map 1: 2snipe2nice

One of my very first maps, it's layout is a little shocking but it's got some decent areas. At that time I did not know how vis worked, so there are a few visibility errors as well as some clipping errors. This map is also designed for Opposing Force and includes OP4 weapons, but will run in Half-Life.

Map 2: aim_jeune

A much more refined map, if a bit linear, though the interiors are a bit bland. As usual, I liked my secret spots but I like this one for its lighting and outdoor design.

Map 3: amazin_duel

This wasn't actually made by me, but by my dad. I liked this one for its creative lighting technique though the map itself is very blocky.

Map 4: apartment

A multiplayer transformation of a single player map that I used to work on. A large apartment building with oversized brushes and an air-strike radio.

Map 5: castlekeep

One of the more extreme maps that me and my dad worked one, this map has a wide variety of traps and secret spots all set on a large mountain island.

Map 6: gas_station

A simple enough gas station with a suburban courtyard. Very simple deathmatch, this map is also one of the very first completed maps I produced.

Map 7: graveisland

Probably one of the more recent of the pack, this map was based off the first world of the old platformer, Gex. Filled with traps and secret doors that you can access by shooting the cameras.

Map 8: mini_hampster

I think I was bored when I made this one, or I came up with an idea for a hampster to run around a cage. A cute little one-on-one killbox.

Map 9: Oldhouse

Also very old, this map is very blocky but has some interesting aspects. Again, it's quite large with several different areas. Just generally weird overall.

Map 10: skullcave

Another single player to multiplayer transformation of a mod that I actually completed and got lost in hard-drive failures. It's missing many sounds and models, so not much of a multiplayer map.

Map 11: snarkscraper

Another map made by my dad. This time a large skyscraper-box filled with rooms, catwalks and various other intricacies.

Map 12: xenobox

An odd creation by my dad, a maze-like map built for stalkers. Dark with lots of hiding spots.